Interactive Gambling Amendment (Gambling Reform)

Current status

This bill is currently before Parliament.

Policy area

Transport & communications

What does this bill do?

Television viewers would see no more than three wageringBetting money on an event or outcome. ads per rolling hour between 6 am and 8.30 pm.

Why was it introduced?

The government said gambling harm was a major public-health concern. Australians lost about $32.2 billion on legal gambling in 2023–24, or around $1,521 per person. That was about 26 per cent more than the $25.6 billion lost in 2018–19. Communications Minister Anika Wells (Labor) said existing rules had not kept pace with community expectations, especially around children, family programs and live sport.

Broader context

Australia already regulated online gambling under the Interactive Gambling Act 2001 and had BetStopA register that blocks a person from licensed online and telephone betting., but gambling losses reached about $32.2 billion in 2023–24 and children continued to encounter wageringBetting money on an event or outcome. promotions across television, radio, social media and apps. After a parliamentary gambling inquiry called for a total advertising ban and a February 2026 review identified changes to BetStopA register that blocks a person from licensed online and telephone betting., the Government announced a reform package on 2 April and Anika Wells MP introduced this Bill on 2 July 2026 to reduce advertising saturation, disrupt illegal services, strengthen self-exclusion and ban online kenoA rapid-draw lottery-style game played online. and foreign matched lotteries.

Key criticism

The evidence pack records no criticism from an opposition or crossbench speaker. Anika Wells (Labor) acknowledged that some members might support the direction but argue the reforms did not go far enough. No named critic or detailed opposing case appears in the supplied debate material.

Who supported it?

Anika Wells MP introduced this bill. Supportive speeches so far have come from Labor.

Introduced in House 02 July 2026
At second reading in House 02 July 2026
Not yet reached Senate
Not yet law

Did it become law?

Not yet

Final passage

No final vote yet

The bill has not yet completed passage through Parliament.

Days since introduction

36 days

Updated 07 Aug 2026.

Official record

View on APH

Parliament of Australia bill page

What does this bill do?

  1. Television viewers would see no more than three wageringBetting money on an event or outcome. ads per rolling hour between 6 am and 8.30 pm.

  2. Children travelling to and from school would not hear wageringBetting money on an event or outcome. ads on radio. The bans cover 8–9 am and 3–4 pm.

  3. People watching live sport would not see wageringBetting money on an event or outcome. ads during coverage. Racing broadcasts and dedicated racing or wageringBetting money on an event or outcome. services have exceptions.

  4. Online users would need a registered account to see wageringBetting money on an event or outcome. ads. Platforms must block children and let adult users opt out.

  5. Sports fans would no longer see wageringBetting money on an event or outcome. ads on uniforms or at sporting venues. Existing sponsorship arrangements could continue until 31 December 2031.

  6. Australians would have payments and online access to illegal gambling services blocked. The Australian Communications and Media Authority, the gambling regulator, could order content removed.

  7. Online lottery customers could no longer use online kenoA rapid-draw lottery-style game played online. or foreign matched lotteries, where an intermediary buys an overseas ticket for them.

Show source excerpts
  1. These services must ensure there is no more than 3 instances of wagering advertising shown on a particular channel during any 60-minute period between 6:00 am and 8:30 pm (the restricted time). The frequency cap is implemented on a rolling 60-minute basis to ensure adequate protections for Australian viewers who watch 60-minute programs that fall across 2 clock hours (e.g. a program running from 7:30 pm to 8:30 pm). The time of a broadcast or datacast is worked out by reference to section 62J. Any instance of wagering advertising content counts towards the frequency cap. This includes, but is
    Interactive Gambling Amendment (Gambling Reform) explanatory memorandum
  2. These services must ensure there is no wagering advertising content broadcast on a school day during the school drop off (8:00 am to 9:00 am) and pick up (3:00 pm to 4:00 pm) times. The time of a broadcast, and whether a broadcast occurs on a school day, is worked out by reference to section 62J. All forms of wagering advertising content are to be prohibited during these periods. This includes, but is not limited to, advertising spots broadcast during program breaks and sponsored segments during programs. References to odds or wagering services by people that are not acting on behalf of a lic
    Interactive Gambling Amendment (Gambling Reform) explanatory memorandum
  3. The measures in Schedule 1 introduce a legislative ban on wagering advertising content during live coverage of sporting events across all platforms, a ban on radio during school drop off and pick up times, and limits the frequency on television to no more than 3 times in any 60-minute block at certain times. Wagering advertising content will also be banned on online content services unless the online content service provider takes reasonable steps to prevent restricted users (including people under 18 years of age and users who have opted out) from receiving wagering advertising content. The
    Interactive Gambling Amendment (Gambling Reform) explanatory memorandum
  4. The prohibition in subsection 62P(1) does not apply if the online content service provider has taken reasonable steps in accordance with subsection 62P(2). An online content service provider that wishes to show wagering advertising content must take reasonable steps to: prevent restricted users (within the meaning of section 62H, including users under 18 years of age) from accessing or receiving wagering advertising content (paragraph 62P(2)(a)) ensure that individuals in Australia accessing or receiving wagering advertising content are doing so using a registered account in relation to the
    Interactive Gambling Amendment (Gambling Reform) explanatory memorandum
  5. The section applies to any display that is available to or capable of being seen by the public or a section of the public, ensuring that the provision targets publicly visible advertising in sporting environments. Further, the ban on uniforms covers all participants and officials associated with a sporting event, including players, coaches, umpires and other support staff (such as trainers, security or venue staff). For the purposes of this provision, ‘related activity’ is intended to refer only to activities specifically associated with a sporting event, such as training (to the extent it is
    Interactive Gambling Amendment (Gambling Reform) explanatory memorandum
  6. The measures in Schedule 2: effectively place an obligation on all authorised deposit-taking institutions, such as banks and credit unions, and participants in a payment system to block funds transfers and payments from Australian accounts to accounts belonging to (or associated with) designated interactive gambling service operators enable the Australian Communications and Media Authority (ACMA) to share information with participants in a payment system to assist their blocking of transactions place an obligation on digital services across the technology stack to block access to designated
    Interactive Gambling Amendment (Gambling Reform) explanatory memorandum
  7. Prohibiting online lottery products New products are being offered and promoted to Australian consumers that are inconsistent with the intent of the Interactive Gambling Act 2001. The measures in Schedule 4 prohibit online keno and foreign matched lotteries, and address identified regulatory gaps by clarifying the definition of trade promotion gambling services. The Bill introduces a penalty system for breaches of the new provisions for wagering advertising and designated interactive gambling services. Maximum civil penalties for these schedules are set at 1,000 penalty units. This is over 5
    Interactive Gambling Amendment (Gambling Reform) explanatory memorandum

Broader context for this bill

Australia already regulated online gambling under the Interactive Gambling Act 2001 and had BetStopA register that blocks a person from licensed online and telephone betting., but gambling losses reached about $32.2 billion in 2023–24 and children continued to encounter wageringBetting money on an event or outcome. promotions across television, radio, social media and apps. After a parliamentary gambling inquiry called for a total advertising ban and a February 2026 review identified changes to BetStopA register that blocks a person from licensed online and telephone betting., the Government announced a reform package on 2 April and Anika Wells MP introduced this Bill on 2 July 2026 to reduce advertising saturation, disrupt illegal services, strengthen self-exclusion and ban online kenoA rapid-draw lottery-style game played online. and foreign matched lotteries.

  1. 2022

    Children encounter wageringBetting money on an event or outcome. promotions across media

    The NSW Youth Gambling Study found high exposure among children aged 12 to 17, including wageringBetting money on an event or outcome. promotions on television, radio, social media and phone apps.

    Interactive Gambling Amendment (Gambling Reform) explanatory memorandum ↗
  2. 2023-24

    Australians’ gambling losses reach $32.2 billion

    Legal gambling losses reached approximately $32.2 billion, up 26 per cent from 2018-19 and the highest per-capita level in the world.

    Interactive Gambling Amendment (Gambling Reform) explanatory memorandum ↗
  3. February 2026

    BetStopA register that blocks a person from licensed online and telephone betting. review identifies improvements needed

    The statutory review recommended changes to improve BetStopA register that blocks a person from licensed online and telephone betting.’s clarity, user experience and safety outcomes.

    Interactive Gambling Amendment (Gambling Reform) explanatory memorandum ↗
  4. 02 Apr 2026

    Government announces gambling reform package

    The announcement promised to break the link between wageringBetting money on an event or outcome. and sport, reduce children’s exposure and advertising saturation, disrupt illegal services, strengthen BetStopA register that blocks a person from licensed online and telephone betting. and address harmful online lottery products.

    Interactive Gambling Amendment (Gambling Reform) explanatory memorandum ↗
  5. 05 Apr 2026

    Gambling reform plan draws criticism

    Reactions to the long-awaited package ranged from support for reform to claims that the restrictions did not go far enough.

    ABC News ↗
  6. 12 May 2026

    Government answers parliamentary gambling inquiry

    The Government tabled a response to a parliamentary report that had called for a total ban on gambling advertising, outlining a narrower package of reforms.

    ABC News ↗
  7. 02 July 2026

    Anika Wells MP introduces the Bill

    Anika Wells MP introduced the Bill in the House of Representatives to turn the announced package into advertising restrictions, stronger disruption powers and bans on online kenoA rapid-draw lottery-style game played online. and foreign matched lotteries.

    Parliamentary timeline ↗

How did it move through Parliament?

House Senate
Introduced 02 July 2026

The bill was formally presented to the chamber and read a first time, which starts its parliamentary journey.

Introduced and read a first time

Second reading opened 02 July 2026

A minister or sponsoring member moved the second reading, opening the main debate on the bill's purpose and principles.

Second reading moved

Environment and Communications review 02 July 2026

Referred to Committee (02/07/2026): Senate Environment and Communications Legislation Committee; Report due 17/08/2026

Report due 17 Aug 2026

APH bill page notes

The main case against this bill

The evidence pack records no criticism from an opposition or crossbench speaker. Anika Wells (Labor) acknowledged that some members might support the direction but argue the reforms did not go far enough. No named critic or detailed opposing case appears in the supplied debate material.

Wells argued the package would reduce gambling advertising and protect children. She also said online kenoA rapid-draw lottery-style game played online. users could lose up to $1,000 every three minutes.

Reforms fall short of inquiry recommendations

The government retained some wageringBetting money on an event or outcome. advertising and did not create the recommended national gambling regulator, prompting concern that gambling exposure and fragmented oversight will continue.

Raised by Anti-gambling advocates and independent MP Andrew Wilkie Source ↗

Recorded votes

No recorded votes have been found yet for this bill.

Who spoke, and what they said

Start here — lead voices

Sponsor speech Supports

Anika Wells

Australian Labor Party • MP 02 July 2026

Wells supports the bill as a substantial package to protect Australians, especially children and young people, by restricting gambling advertising, disrupting illegal operators, strengthening BetStopA register that blocks a person from licensed online and telephone betting. and tackling harmful online lottery products.

Read in Hansard ↗

All speeches by bloc

Labor

1 speaker · 1 support

Full record

Full chat